Specialty Pose2
Objects and Maps
Objects should by 65x40 pixels and have black (0,0,0 - RGB) backgrounds.
Maps should be 600x500 pixels. (This one is not actual size)
2D Guidelines
Of course we can resize any type of 2D artwork that is sent in, but some standard sizes that we use are below.
Character Faces, Objects Close Ups, Small Scenes 132x132 pixels
Character Portraits can be 400x600, 200x300, 95x60 or any other size with black (0,0,0 - RGB), white (255, 255, 255), or scenic backgrounds.
Artwork or various renderings can be 400x300 or 600x500 and can be used as cut scenes and for other special effects.
Our games focus on both fantasy and science fiction. So almost anything goes! Use your imagination and create some great stuff.
Overall artwork needs will be in three stages.
Stage 1 (Alpha-Demo) Artwork needs
-
4-10 Player characters - includes 3D figure and 3 mug shots (basic, hurt)
-
8-20 Monsters/NPCs - includes 3D figures and 1 mug shot (basic)
-
10-30 Maps
-
10-25 Objects
-
Any 2D enhancement artwork for splash scenes and intro stuff